Introduction to Lighting

Distributed under the terms of the CC BY-NC-ND 4.0 License.

  1. An Introduction to Lighting in 3D Rendering
  2. Point and Spot Lights
  3. Distant Lights
  4. Area Lights: Mathematical Foundations
  5. Triangular Area Light
  6. Rectangular Area Light
  7. Spherical Area Light: Using Area Sampling
  8. Spherical Area Light: Using Cone Sampling
  9. Direct Lighting: The Light Loop
  10. Source Code (external link GitHub)

Direct Lighting: The Light Loop

Reading time: 1 mins.

Direct Ligthing: The Light Loop

WIP May 2024